Locations

The Inner Zone (IZ)

The Inner Zone is a mythical place that lies behind OZ‘s invisible walls. The only people who can confirm its existence are Oscar (Godween) and the Deaths. In reality, IZ is a space that connects other universes with each other, so Oscar ended up in another world.

The “exit” to IZ is described by Oscar as “a hole in the sky” that couldn’t be reached by the existing technology in-universe (the blimp Oscar travelled on was a doll).


*The weird naming is vaguely explained in-universe as something that was proposed by some scholars who assumed that IZ can be reached through a portal of sorts (which a hole in the sky technically is), thus existing inside OZ, and so everyone got used to it. In reality, OZ is named OZ because it’s Oz and I couldn’t come up with something more clever.
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Locations

The Outer Zone (OZ)

The Outer Zone consists of five countries:

Their capitals are Amethyst City, Topaz City, Sapphire City, Emerald City and Ruby City.

The Outer Zone is surrounded by invisible barrier. Nobody knows what lies beyond that, some believe it’s a mythical land of IZ.

The Black Brick Road crosses all five countries.

Tetriary characters

The Seven Deaths

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The Deaths come from another universe. They’re supernatural immortal deities and the only creatures that can travel between the worlds. Their job is to kill the human body once the soul leaves it.

Once a year the Deaths stop performing their duties for a single day, called the Life Day. The Witches first meet them during its celebration.

The Deaths can make themselves visible or invisible to humans as they want, but some humans are able to see them regardless. Such humans can ask the Deaths for a wish, but they pay a morbid price for it and lose their seeing gift afterwards.

There’re many other Deaths, but these seven are the most well-known and influential:

  • Norbert (aka “The Disease” or “The Collector”) – the oldest one of them. He has control over people’s memories;
  • Sybil (aka “The Hunger” or “The Regulator”) – regulates the rules and balance; sets prices, punishment and roles;
  • Rayne (aka “The Burn” or “The Gambler”) – can timetravel;
  • Wally (aka “The Drowning” or “The Whisperer”) – draws prophecies, creates foreshadowing dreams, whispers legends about Deaths to humans;
  • Conrad (aka “The Heart Attack” or “The Destroyer”) – can destroy any matter + feels the presence of other Deaths;
  • Bella (aka “The Poison” or “The Sealer”) – can block other Deaths’ abilities;
  • Koma (aka “The Sleep” or “The Healer”) – the youngest one of them, can restore any matter.

If you’d like to learn more about them, check my Toyhouse.

Groups

The Nomes

Colonies of people in the Violet Country who work in the mines and spend most of their time under ground. They’re also fantastic mechanics.

Used to be headed by a king named Roquat. Their current king is Ruggedo.

Until Ruggedo’s reign were known for being rude, mischevious, vengeful and overall pretty unpleasant people. They were mostly tolerated for the resources they’ve provided and their amazing work ethics, but no one really liked them being around. They were often suspected for kidnapping children for slave labor. Ruggedo tries his best to change their ways.

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Groups

Scarecrows

Dolls made by Bastille to aid the Witches in their conquest. Were inspired by the Flux twins.

Their bodies copy the twins: their human behavior, flexibility and acrobatic skills.

The right half of their brains contains affection for fire, strategic thinking and half of their memory.

The left half contains submission to the Witches, silent but violent behavior and another half of the memory. It basically makes them the obedient destructive zombies that they are.

Brainless scarecrows have neither the pyromaniacal tendencies, nor the mindless obedience to the Witches, and show actual individuality and personalities.

They have to be treated with one of Pepper’s potions that helps them last longer; otherwise the materials they’re made of spoil rather quickly.

Important scarecrows: Straw ShawnJackie Pumpkinhead.

Groups

Robbers

All kinds of ragamuffins that inhabit the Foredoomed Forest. Even though they call themselves robbers and most of them are/were criminals, not all of them are bloodthirsty rogues. Some people join them just to go into hiding and start a new life. If they trust you, they’re pretty chill and fun folk.

Some notable robbers include people who used to be in the Motley Horde and Jinjur‘s friends from her all-girl army. Conrad also likes hanging out with them from time to time, pretending to be one of them.

Also see: SharkyLeslieCedric.